On September 20, 1976 at Northwestern University, I met a bright young lady who would before long become my wife. One day that fall I happened to be in her dorm room looking at a poster hanging on her roommate’s wall, a gorgeous photograph of forested mountains draped in the oranges, reds, and golds of autumn. As I admired the poster a story came to mind, and in short order I wrote the first draft of “National Park.”
To be honest, it wasn’t very good. I still had a lot to learn about writing in those days. Over the years, the story was rewritten and recast several times. You can read the current incarnation here, and I suggest you do before going on, because what follows is a serious spoiler.
Initially the story featured one lone character making a climb up a treacherous mountain. The climb lasted only a few pages, and was followed by a startling revelation. (This is where the spoiler comes in, so if you haven’t read the story yet, better do so now!) I left the climber intentionally anonymous, to emphasize what I hoped would be a stunning transformation from the richness of the natural world to the desolation of the city in which he finds himself.
That’s right: the National Park isn’t a natural wilderness at all, but a virtual reality experience. The climb didn’t happen except in the character’s head. The story was a cautionary tale about the destruction of the natural world and how increasingly we were being severed from it.
Not bad for 1976, a time when the term “virtual reality” hadn’t even been coined, although a few SF writers had created virtual reality stories before (Bradbury’s brilliantly chilling short story, “The Veldt” comes to mind). Alas, it wasn’t a well-written story. Over the years I would rewrite it several times.
Even in its improved forms, readers didn’t seem to know what to make of it. One editor rejected it with the comment that although he enjoyed it, at the end all I’d done was to build up the danger to the climber and then reveal that he hadn’t been in any danger at all. Obviously the guy totally missed the point. The danger is real; it’s just not what it first appears to be.
Others told me to give the climber a name, and as I learned more about the sport of climbing, I added considerable detail to the preparations and the climb itself. I also added some other characters, partly to increase the realism and partly to increase the tension. Last but not least, the original story didn’t have a very good hook. The current version starts with one of the climber’s companions suggesting that he’s going to die on the mountain.
Today, virtual reality stories are so commonplace that I doubt “National Park” would excite any editor. So it is now relegated to my files and this blog. But I hope you enjoy it anyway.